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Roman Shipulin

Stavropol

3D Artist. Visualizer. Hard/soft surface modeling. • modeling and visualization of different

nature • hard/soft surface modeling • commercial and artistic visualization • Photoshop post-processing • texture handling • model sweep • baking of Normal and AO cards • mesh optimization SKILLS Software: 3Ds Max 2021(20,17), Zbrush 2021(20), Substance Painter, Bridge(megascans), Marmoset Toolbag 3 (used for baking). Marvelous Designer 9, RizomUV, PixPlant, Photoshop. I study: Substance Substance Painter, Substance Designer, Substance Alchemist, Quixel Mixer, Ornatrix (own at a basic level), TyFlow, Zbrush. Visualization: Corona, V-Ray (as an auxiliary rendering engine). Specialization: modeling of different forms, by complexity (except for the character), texturing, visualization, interior, post-processing. PERSONAL INFORMATION I always study something new, constantly improving my skills. The main workflow is in 3ds Max 2020/21, Corona render 5, Photoshop 2019. COMPUTER SPECIFICATIONS Processor: Intel Xeon CPU E5-2690 0 @ 2.90GHz (2 Processors); Installed memory: 64,0 GB; GPU: NVIDIA GeForce GTX 1070; OS: Windows 10, 64-bit. LANGUAGE KNOWLEDGE Russian – Native language English— A2 — Elementary

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