Stavropol
3D Artist. Visualizer. Hard/soft surface modeling.
• modeling and visualization of different
nature
• hard/soft surface modeling
• commercial and artistic visualization
• Photoshop post-processing
• texture handling
• model sweep
• baking of Normal and AO cards
• mesh optimization
SKILLS
Software: 3Ds Max 2021(20,17), Zbrush 2021(20), Substance Painter, Bridge(megascans), Marmoset Toolbag 3 (used for baking). Marvelous Designer 9, RizomUV, PixPlant, Photoshop.
I study: Substance Substance Painter, Substance Designer, Substance Alchemist, Quixel Mixer, Ornatrix (own at a basic level), TyFlow, Zbrush.
Visualization: Corona, V-Ray (as an auxiliary rendering engine).
Specialization: modeling of different forms, by complexity (except for the character), texturing, visualization, interior, post-processing.
PERSONAL INFORMATION
I always study something new, constantly improving my skills.
The main workflow is in 3ds Max 2020/21, Corona render 5, Photoshop 2019.
COMPUTER SPECIFICATIONS
Processor: Intel Xeon CPU E5-2690 0 @ 2.90GHz (2 Processors);
Installed memory: 64,0 GB;
GPU: NVIDIA GeForce GTX 1070;
OS: Windows 10, 64-bit.
LANGUAGE KNOWLEDGE
Russian – Native language
English— A2 — Elementary